RED DEAD REDEMPTION 2 has not been launched in pc yet , to earlier launch news it has been delayed to 2018. Rockstar is going through a well build game of action and the best story line but it has revealed the screenshots of the game. Everyoe is excited when it will launch but till the date it has been delayed to 2018
screenshots of game has revealed
Wednesday, 30 August 2017
Thursday, 3 August 2017
Tekken 7 declares well played game...
Tekken 7 (鉄拳7) is a fighting game developed and published by Bandai Namco Entertainment. The game is the ninth installment in the Tekkenseries, and the first to make use of the Unreal Engine. Tekken 7 had a limited arcade release in Japan in March 2015. An updated arcade version, Tekken 7: Fated Retribution, was released in Japan in July 2016, and features expanded content including new stages, costumes, items and characters.[1] The same version was released for Microsoft Windows, PlayStation 4 and Xbox One in June 2017.[2]
Set shortly after the events of Tekken 6, the plot focuses on the fights between martial artist Heihachi Mishima and his son, Kazuya. Across the series it is revealed the reasons why Heihachi tried to kill Kazuya when he was only a child as well as what happened Kazuya's mother. Besides the main story, Tekken 7 introduces new elements for the fighting system such as the Rage and the Power Crush to increase the characters' powers.
The game has been well received by video game journalists for the game's fighting system and graphics. However, writers expressed mixed responses to the story mode due to a lack of focus of the supporting characters. Nevertheless, Tekken 7 obtained good sales to the point of taking the place of a previous game, Tekken 3.
Gameplay[edit]
Tekken 7 focuses on 1-on-1 battles.[3] Two new mechanisms are introduced in the game. The first, Rage Art, allows the player to execute critical attacks that deal roughly 30% damage depending on the character once their health bar is critical, in exchange for inactivating the normal attack power increase. The second, Power Crush, lets the player continue their attacks even while being hit by the enemy, although they would still receive the damage dealt by the enemy's attacks. The mechanic also works only for absorbing high or mid attacks.[4] The bound system, which staggers a character to increase opportunity for additional hits, is replaced by Screw Attack, which makes the enemy spin sideways when they are hit airborne, allowing the player to inflict additional hits after they reach the ground. Unlike bound, however, Screw Attack cannot be used to do wall combos. With a new display system, the game's multiplayer allows players to choose which side of the screen to play on.[5] Movement has undergone some changes and now is similar to the movement mechanics found in Tekken Revolution, most notably when characters walk backwards.
The arcade version features the traditional stage-based playthrough, in which the player progresses by beating five different opponents one by one, ending with a fixed penultimate and final stage. Matches may be interrupted if another player joins the game. Online mode is available for both local and international play. Character customization is featured, allowing the player to modify characters' appearances.[6] For the first time in the arcade series, the game features a practice mode, which allows players to train moves against an opponent for a limited amount of time, as well as an option to collect in-game rewards, mainly customization items, through "Treasure Box" by winning enough matches.
Fated Retribution features several gameplay changes to the game. The new "Rage Drive" allows the player to empower certain attacks by sacrificing their Rage Mode. Rage Art is also adjusted so that the amount of damage dealt to the enemy is inversely proportional to the player's current health bar. The update also introduces meter-type characters, who utilize jump-in attacks and special cancels, and use an EX/Super meter as a limiter for some special attacks in place of Rage Drive. This type is reserved for two characters: Eliza and the Street Fighter guest character Akuma.
Tekken 7 | |
---|---|
Cover art featuring Heihachi (left) and Kazuya Mishima (right)
| |
Developer(s) | Bandai Namco Studios |
Publisher(s) | Bandai Namco Entertainment |
Director(s) |
|
Producer(s) | Motohiro Okubo |
Designer(s) | Yasuki Nakabayashi |
Programmer(s) | Kei Kudo |
Artist(s) | Tomoko Odashima |
Composer(s) |
|
Series | Tekken |
Engine | Unreal Engine 4 |
Platform(s) | |
Release | Arcade Microsoft Windows, PlayStation 4, Xbox One
|
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco System ES3 |
Monday, 10 July 2017
Sleeping Dogs A VERSATILE GAME,,,,,,,,,
Sleeping Dogs is a 2012 open world action-adventure video game by United Front Games and Square Enix London originally released for PlayStation 3, Windows, and Xbox 360 platforms, and a later definitive version was released for Playstation 4, Xbox One, and Windows. Set in contemporary Hong Kong, the single-player story follows Wei Shen, an undercover Hong Kong-American police officer on assignment to infiltrate the Sun On Yee Triad organization. Gameplay focuses on Shen's fighting, shooting and parkour abilities, and on gadgets that can be used for combat and exploration. Players must complete missions to unlock content and continue the story, but they may instead wander the game's open world and engage in both legal and criminal activities. The latter may incite a police response, the intensity of which is controlled by a "heat" system. Actions such as fighting, driving and racing grant Shen statistical rewards and earn the player achievements.
Sleeping Dogs' difficult and prolonged development began in 2008. The game was announced in 2009 as part of the True Crime series but was canceled by Activision Blizzard in 2011, as a result of the project's delays and budget issues. Six months later, Square Enix bought the publishing rights and renamed the game Sleeping Dogs, without the True Crime license, but considered a spiritual successor. During development, United Front staff visited Hong Kong to conduct field research for the visual environments and sound.
Upon its release in 2012, the game received positive reviews for its combat, voice acting, experience system and depiction of the city; but its graphics, camera, and animations were criticized. Within one year, the game had sold over 1.5 million copies. New outfits, missions and add-ons, as well as three expansion packs, were released as downloadable content in the six months following the game's debut. A remastered version, subtitled Definitive Edition, was released in October 2014 for Windows, PlayStation 4, and Xbox One. It features improved gameplay, setting and audiovisual quality based on community feedback.[11] The macOS version of Definitive Edition was released on 31 March 2016 by Feral Interactive[12]. A spin-off, Triad Wars, was canceled mid-development in 2015.
Gameplay[edit]
Sleeping Dogs is an action-adventure video game that takes place from a third-person perspective. The player controls Wei Shen, a Chinese-American police officer who goes undercover and infiltrates the Sun On Yee Triad organization.[13][14] The first missions of the game are a linear tutorial for controlling the character.[15] After these missions, the player is allowed to explore the game's world and take part in side missions and other activities.[14] Shen navigates the world by running, jumping, climbing over obstacles, swimming,[16] and driving cars, boats and motorcycles.[17] The heads-up display (HUD) interface features a mini-map that indicates targets, key locations (safe houses and contact points) and Shen's current position. The mini-map incorporates two meters: one shows Shen's health and the other his face. When the face meter fills, upgrades are unlocked such as health regeneration, improved combat abilities and reduced equipment costs. The HUD also displays the weapon carried and its ammunition count.[18]
The game features role-playing mechanics based on three types of experience points (XP): Triad, Face and Police XPs. Triad XP is obtained through melee combat and violent actions such as "environmental kills". Face XP, obtained in civilian side missions, fills Shen's face meter and unlocks cosmetic items such as clothes and vehicles. By reaching a higher Face level, the player can freely buy vehicles or clothing. When it is full, Shen gains health regeneration, increased attack damage and other benefits.[19] Police XP is gained by minimizing civilian casualties and property damage in missions and by completing police side missions. Gaining XP unlocks abilities such as hot-wiring cars and disarming opponents.[20] The clothes, accessories and vehicles purchased by Shen affect non-player characters' reactions toward him. Players may also collect jade statues used to unlock melee combat skills.[14][21]
Sleeping Dogs' melee combat has been compared to that of Batman: Arkham Asylum: it consists of attack, grapple and counter-moves and can be performed with[22] or without[14] weapons. These three basic commands are chained together with the character's movement to execute attacks.[23]The player's face meter fills up faster when enemies are defeated with different moves in rapid succession or with environmental attacks.[14]Environmental attacks are performed by dragging enemies to certain objects, which Shen uses to eliminate opponents.[15] Melee weapons such as knives and tyre irons are available, but they break with extended use.[24] Players can perform "action hijacks" while driving vehicles. These cause Shen to leap from his vehicle to steal another in motion.[25] In combat, Shen loses health as he takes damage. This can be mitigated by taking cover where available.[26] If the health bar is depleted, the character will respawn at a hospital.
If players direct Shen to commit crimes, police response is indicated by a "heat" meter on the HUD. The meter displays the current wanted level; if it reaches 5, the police will aggressively pursue Shen. The meter recedes when Shen is hidden from the cops' line of sight. Police officers continue to search for Shen even if he leaves the wanted vicinity, and they will resume the chase if he is sighted. If Shen is arrested or killed by officers during missions, players can restart from the last checkpoint.[27]
Some areas in the world remain inaccessible until milestones in the story are achieved.[15] Although players must complete missions to unlock content and continue the story, they may also wander the game's open world and participate in activities such as visiting a karaoke bar, carjacking, street racing and joining a fight club.[14] There are several potential girlfriends for Shen:[28] successfully dating them awards collectibles and bonus content.[28] The completion of side missions rewards the player with new missions,[29] vehicles, and outfits, among other things.[30]
The game has no multiplayer component, but online leaderboards are available for players to compare scores.[14] Many activities that are not central to the story grant Stat Awards in three tiers: bronze, silver and gold.[31] These unlock achievements and trophies.[32]
As the game progresses, the players acquire various safe houses to save progress in, but at certain times is required to go there to progress further. Like other houses, the player can survey unlocked areas (i.e. if they unlock the hack boxes given), change outfits, and a parking spot is accessible in which they can use unlocked vehicles.
Tuesday, 23 May 2017
Story behind FIFA 17 revealed..........
FIFA 17 is a sports video game in the FIFA series, released on 27 September 2016 in North America and 29 September 2016 for the rest of the world. This is the first FIFA game in the series to use the Frostbite game engine.[2] On 21 July 2016, it was announced that, after a public vote, Marco Reus would feature on the cover of the game.[3] The demo was released on 13 September 2016. The Play First Trial was released on 22 September 2016 in Microsoft Windows's Origin Access and Xbox One's EA Access.
he new features in FIFA 17 include new attacking techniques, physical player overhaul, active intelligence system and set piece rewrite. EA also announced at Gamescom 2016 that Squad Building Challenges and FUT Champions will be in FIFA Ultimate Team, but not in the Xbox 360 and PlayStation 3 editions of the game.[4]
Commentary is once again provided by Martin Tyler and Alan Smith, Alan McInally (in-game score updates), Geoff Shreeves (injury reports), and Mike West (classified results for major leagues). Commentary in other languages (such as Spanish and French) is also provided.[5]
EA Sports announced at E3 2016 that they will have all 20 Premier League managers' likenesses in the game.[6]
On 23 June 2016, EA Sports announced that the J1 League and J.League Cup will be featured in the game for the first time.[7] On 4 September 2016, EA Sports announced at Brasil Game Show 2016 that 18 Campeonato Brasileiro Série A teams will be featured in their respective league (Corinthians and Flamengo, who signed an exclusivity deal with Konami for Pro Evolution Soccer, do not appear). Five Série B teams are also in the game. The Brazilian teams in the game have generic player names which the user cannot change.[8]
Wednesday, 10 May 2017
just cause 3 gameplay,,everything is destructable...
GAMEPLAY
https://www.youtube.com/watch?v=QJhWeRyVDD0&t=10s
Just Cause 3 is an open world third-person action-adventure game that is set on a fictional Mediterranean island known as Medici with Rico Rodriguez set as the protagonist. The map size is similar to that of the setting of Just Cause 2 with 400 square miles (1,000 km2) dedicated to the new setting.[2] However, its volumetric terrain has increased to allow more verticality – as a result of this, it is now possible for the player to explore subterranean caverns and to scale buildings more effectively and realistically.[3] The world of the game is composed of five major biomes, with each having unique landmarks and landscapes.[4]
A variety of tools are provided to players for traversal in the game. Just Cause 2's signature features – the grappling hook and parachute – reappear with improved mechanics. The focus on chaos and exaggerated physics also remain.[3] A new wingsuit, which is permanently equipped by the player, is featured in the game and allows players to glide across the world in a much faster way.[5] When the player almost reaches the ground while using the wingsuit, they can draw themselves back up in the air by using grapples.[6] Players can switch between using the parachute and wingsuit freely during missions or free-roam.[7] In addition to the equipment provided, a wide range of weapons, like missile launchers and shotgun RPGs,[8] and vehicles, such as fighter aircraft, planes, ships, and exotic cars, are included in the game.[9] These vehicles can be customized by the player and can be used as weapons.[10]
Other game mechanics have been overhauled and updated. For example, Rico now has the ability to attach and tether multiple objects together with his grappling hook,[9] with the amount of tethers available increase by activating in-game 'mods', earned by completing challenges. Parachuting is also more stable and allows players to shoot enemies from the air.[11] The player can grapple to every object and non-playable character in the game, with the use of the grappling hook.[12] In-game currency has been left out of Just Cause 3, making the series' supply drops more easily accessible and imaginative for the player. However, this affects difficulty; for example, if the player chooses to ride a tank, the enemy AI matches the power of it and adopts weapons that are able to take down a tank.[13] Another new feature is giving the character infinite C4. The C4 can be placed free over the world by the player but only three at a time, though by using the in-game featured 'mods', up to five can be deployed. Unlike previous installments that required players to purchase C4, Just Cause 3 instates this weapon to allow for more chaos.[13] In Just Cause 2 players were able to stand on top of moving vehicles but only in the center; players are now allowed to move around on vehicles freely in Just Cause 3.[7] Players can liberate hostile military bases and towns featured in the game; they act as fast travel locations if the liberation is successful.[12]
Creativity and destruction are heavily emphasized in Just Cause 3. For instance, many things in the game, including structures like bridges and statues, can be destroyed in a variety of ways.[6][14] A new mechanic called Rebel Drop was introduced. It allows the player to pause the game to select equipment, weapons, and vehicles through a pause menu. The selected objects are dropped into the game's world and can be used by players.[15] The game also features Challenge Modes. It includes mini-games like wingsuit races and the destruction frenzy mode, in which new objectives and challenges are unlocked when the player destroys an enemy base.[10][16]
Despite the multiplayer mod of Just Cause 2 being well received by players, the game only featured asynchronous multiplayer at launch, in which challenges and leaderboards were included instead of any co-operative or competitive multiplayer mode, as the studio wanted to focus their manpower, time and resources in creating the world of the game.[17]
Monday, 8 May 2017
Assassin creed syndicate story revealed.....
Assassin's Creed Syndicate
From Wikipedia, the free encyclopedia
Assassin's Creed Syndicate | |
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Developer(s) | Ubisoft Quebec[a] |
Publisher(s) | Ubisoft |
Director(s) | Marc-Alexis Côté |
Producer(s) | François Pelland |
Designer(s) | Scott Phillips |
Writer(s) | Jeffrey Yohalem |
Composer(s) | Austin Wintory Tripod Bear McCreary |
Series | Assassin's Creed |
Engine | AnvilNext |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release | PlayStation 4, Xbox One October 23, 2015 Microsoft Windows November 19, 2015 |
Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player |
Assassin's Creed Syndicate is an action-adventure video game developed by Ubisoft Quebec and published by Ubisoft. It was released on October 23, 2015, for the PlayStation 4 and Xbox One, and on November 19, 2015, for Microsoft Windows. It is the ninth major installment in the Assassin's Creed series, and the successor to 2014's Assassin's Creed Unity.
Story[edit]
In the present day, the Helix player, now an Assassin Initiate, is once again contacted by Bishop from the Assassin Brotherhood, and is tasked with reliving the memories of twin Assassins, Jacob and Evie Frye, to find a Piece of Eden hidden in London. Meanwhile, Rebecca Crane and Shaun Hastings have infiltrated an Abstergo facility and, against orders, decide to spy on a secret Templar meeting.
In 1868, Henry Green—born Jayadeep Mir, the son of Indian Assassin, Arbaaz Mir—writes to the Assassin Brotherhood begging for aid. Green explains that the Brotherhood in London has fallen, leaving the city at the mercy of Templar Grand Master Crawford Starrick, who controls both London's industry and criminal underworld. Starrick plans to use his wealth and influence to seize control of Britain and, through its holdings, the world. Outside of London, the Frye twins begin their work, with Jacob assassinating a corrupt factory boss, Rupert Ferris. Evie infiltrates a lab owned and run by David Brewster and Templar Occultist, Lucy Thorne. Inside, Evie finds Brewster experimenting on a Piece of Eden and assassinates him. Brewster tells Evie that Starrick knows of a second, more powerful Piece of Eden when the first Piece of Eden becomes unstable and explodes, forcing Evie to flee. With their missions successful, the Frye twins decide to disobey orders from the Brotherhood and head for London. In the present, Rebecca and Shaun spy on a meeting between senior Templar figure Isabelle Ardant and Álvaro Gramática. Rebecca and Shaun attempt to capture Isabelle but she had anticipated the ambush, revealing that Sigma Team leader Otso Berg and Violet da Costa were there to intercept the two assassins. Nevertheless, the two manage to flee when Bishop detonates a pre-planted explosive.
In the past, the Frye twins arrive in London and meet with Henry Green, who reveals himself as an old acquaintance of their father. They have differing ideas on how to liberate London; Jacob advocating that they take the fight straight to the Templars, while Evie advises they find the Piece of Eden first. They both agree to begin liberating the various boroughs of London by defeating Templar-controlled gangs, sabotaging Templar-controlled businesses, assassinating high ranking Templars, and building up their own criminal gang called the Rooks. Along the way, they enlist the help of various people including: Charles Dickens, Frederick Abberline, Alexander Graham Bell, Florence Nightingale, Edward Hodson Bayley, and a young Arthur Conan Doyle.
Jacob decides to investigate the mysterious and addictive "Soothing Syrup" that Starrick has been distributing all across London and is slowly poisoning the populace. He meets Charles Darwin, who is also investigating the syrup. Together, they destroy the factory producing the syrup and interrogate Richard Owen. Owen informs them that John Elliotson has been manufacturing the syrup. Jacob and Darwin then head to Lambeth Asylum, where Jacob assassinates Elliotson. Next, Jacob decides to assist Pearl Attaway, one of Starrick's competitors in the omnibus business. He sabotages Starrick's omnibus company and assassinates its boss, Malcolm Milner. However, Milner warns Jacob that Starrick and Attaway are cousins and that Attaway is a Templar. In response, Jacob assassinates Attaway. Jacob then learns of Templar banker Philip Twopenny's plot to rob the Bank of England and steal its gold reserve. With Abberline's assistance, Jacob breaks into the Bank and assassinates Twopenny. Jacob then heads to Parliament to prevent a Templar plot to assassinate British Prime Minister Benjamin Disraeli, who is pushing to pass the Corrupt Practices Act. Jacob assassinates the mastermind, the Earl of Cardigan.
Jacob is then contacted by Maxwell Roth, the leader of the Templar-controlled gang, the Blighters. Roth offers to betray the Templars and form an alliance with the Rooks, which Jacob accepts. After assisting Roth in several missions against Starrick, Jacob breaks off the alliance when Roth tricks him into bombing a building full of child laborers. Jacob infiltrates Roth's headquarters at the Alhambra Theatre and assassinates Roth.
Meanwhile, Evie looks for the Piece of Eden, managing to steal an Assassin journal from Thorne. Analyzing the journal, Evie discovers that it refers to the Shroud of Eden, a Piece of Eden that can heal any injury, including old age, and makes the wearer immortal. She follows the trail of clues underneath the mansion of Edward Kenway, where she finds a map detailing the locations of all of the Assassin vaults hidden in London. Her search leads her to famous landmarks such as the Monument to the Great Fire of London and St. Paul's Cathedral. She obtains the key needed to access the Shroud's vault, but it is stolen by Thorne. Evie then heads to the Tower of London, where the vault is located and assassinates Thorne. Thorne explains the Shroud is not in the Tower and claims that the Assassins have no idea of the true power of the Shroud before dying. Green believes the real vault is hidden in Buckingham Palace, and enlists the aid of the Maharajah Duleep Singh to find the schematics for the building. Unfortunately, the Templars manage to seize the schematics first. In addition to her hunt for the Shroud, Evie also helps correct the unintended consequences Jacob's assassinations have caused such as medicine shortages and currency inflation.
With all of his lieutenants dead, Starrick moves to retrieve the Shroud personally. Throughout the latter part of the game, the twins' different views on approaching their time in London come to a boiling point when Jacob and Evie get into an argument over Jacob's recklessness and Evie's apparent inaction. Henry warns the Frye twins that Starrick plans to break into Buckingham Palace, steal the Shroud, and kill all of Britain's heads of church and state. The Frye twins agree to work together to stop Starrick before going their separate ways. The twins infiltrate a ball being held at the palace, where they meet Queen Victoria and Starrick himself. Starrick beats them to the vault and obtains the Shroud for himself, which grants him superhuman strength and regeneration from wounds. Working together, the Frye twins and Green manage to defeat and kill Starrick. After the battle, Jacob and Evie return the Shroud to the vault, reconcile their differences, and agree to continue working together. In recognition of their deeds, Queen Victoria knights the Frye twins and Green.
In the present, with the location of the Shroud confirmed, Shaun, Rebecca, and Russian Assassin Galina Voronina head to the vault. Unfortunately, Otso Berg, da Costa, and Ardant beat them there and a fight ensues in which Berg is knocked unconscious, Rebecca is shot and wounded and Ardant is killed by Shaun while da Costa escapes with the Shroud. Hacking Isabelle's computer, the Assassins find out the Templars plan to use the Shroud to construct a living Precursor. The recording also shows that Juno is secretly manipulating certain employees within Abstergo from behind the scenes to sabotage the company, and has her own plans for the Shroud. Juno also contacts the Initiate through the simulation, leading them into a new memory segment of Lydia Frye, where she tracks down and kills a Sage in a war-torn London during World War I.
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